# Garbage Collection --- ## Object Definition ```c typedef struct _kpl_gc { POOL_HEADER(_kpl_gc); union { _Atomic int32_t ref_count; _Atomic bool mark; } method; kpl_any any; pthread_mutex_t mutex; } kpl_gc; static _Atomic size_t gc_threads; static kpl_gc *old_gc_head, *gc_head; ``` ## Counting `ref_count` starts at 1 Each assign increments the `ref_count`, each time it goes out of scope the `ref_count` is decreased When `ref_count` hits 0, data is freed ## Tracing 1. Once triggered add a init task to the async queue 2. This task moves the `gc_head` to the `old_gc_head` and sets the `gc_wait` to off for each thread 3. Each thread will run down its queue queue marking found gc objects 3. Once all have run and `gc_threads == available_threads` add a mark and sweep task to the async queue 4. Async task goes down async queue and does final mark, then a sweep on the `old_gc_head` is done 5. What remains on the `old_gc_head` is added to `gc_head`